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  • Hiers's avatar
    8071b192
    Line to indicate first unread message (#1147) · 8071b192
    Hiers authored
    * First draft of unread line feature.
    
    * Minor visual fix.
    
    * Removed unnecessary ternary operator.
    
    * Extended unread line functionality to work on minimised window or focusing another window.
    
    * Fix for unread line not showing when last read message is hidden.
    
    * Minor performance improvement. Fix for misbehaving event2order DB at application start.
    
    * Fix for possible performance issues when user has joined a large number of rooms.
    
    * Fix for breaking macos and clazy builds.
    
    * Changed on windows focus function to refresh unread line if room is unread.
    
    * Unread line is removed when user sends a message.
    
    * Linting.
    
    * Fixed unread line to work in standalone room windows.
    
    * Switch isRoomUnread for index 0.
    
    * Merged try/catch blocks.
    
    * Fix for crash on opening a room invite.
    
    * Call fullyReadEventId function when used instead of storing it and passing it through.
    
    * Function that was meant to sync the unread line was relying on an async function, oops.
    
    * Linting again.
    
    * More linting...
    
    * Minor changes.
    Line to indicate first unread message (#1147)
    Hiers authored
    * First draft of unread line feature.
    
    * Minor visual fix.
    
    * Removed unnecessary ternary operator.
    
    * Extended unread line functionality to work on minimised window or focusing another window.
    
    * Fix for unread line not showing when last read message is hidden.
    
    * Minor performance improvement. Fix for misbehaving event2order DB at application start.
    
    * Fix for possible performance issues when user has joined a large number of rooms.
    
    * Fix for breaking macos and clazy builds.
    
    * Changed on windows focus function to refresh unread line if room is unread.
    
    * Unread line is removed when user sends a message.
    
    * Linting.
    
    * Fixed unread line to work in standalone room windows.
    
    * Switch isRoomUnread for index 0.
    
    * Merged try/catch blocks.
    
    * Fix for crash on opening a room invite.
    
    * Call fullyReadEventId function when used instead of storing it and passing it through.
    
    * Function that was meant to sync the unread line was relying on an async function, oops.
    
    * Linting again.
    
    * More linting...
    
    * Minor changes.
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