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Hiers authored
* First draft of unread line feature. * Minor visual fix. * Removed unnecessary ternary operator. * Extended unread line functionality to work on minimised window or focusing another window. * Fix for unread line not showing when last read message is hidden. * Minor performance improvement. Fix for misbehaving event2order DB at application start. * Fix for possible performance issues when user has joined a large number of rooms. * Fix for breaking macos and clazy builds. * Changed on windows focus function to refresh unread line if room is unread. * Unread line is removed when user sends a message. * Linting. * Fixed unread line to work in standalone room windows. * Switch isRoomUnread for index 0. * Merged try/catch blocks. * Fix for crash on opening a room invite. * Call fullyReadEventId function when used instead of storing it and passing it through. * Function that was meant to sync the unread line was relying on an async function, oops. * Linting again. * More linting... * Minor changes.
Hiers authored* First draft of unread line feature. * Minor visual fix. * Removed unnecessary ternary operator. * Extended unread line functionality to work on minimised window or focusing another window. * Fix for unread line not showing when last read message is hidden. * Minor performance improvement. Fix for misbehaving event2order DB at application start. * Fix for possible performance issues when user has joined a large number of rooms. * Fix for breaking macos and clazy builds. * Changed on windows focus function to refresh unread line if room is unread. * Unread line is removed when user sends a message. * Linting. * Fixed unread line to work in standalone room windows. * Switch isRoomUnread for index 0. * Merged try/catch blocks. * Fix for crash on opening a room invite. * Call fullyReadEventId function when used instead of storing it and passing it through. * Function that was meant to sync the unread line was relying on an async function, oops. * Linting again. * More linting... * Minor changes.
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