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  • // The MIT License (MIT)
    //
    
    // Copyright (c) Itay Grudev 2015 - 2020
    
    //
    // Permission is hereby granted, free of charge, to any person obtaining a copy
    // of this software and associated documentation files (the "Software"), to deal
    // in the Software without restriction, including without limitation the rights
    // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    // copies of the Software, and to permit persons to whom the Software is
    // furnished to do so, subject to the following conditions:
    //
    // The above copyright notice and this permission notice shall be included in
    // all copies or substantial portions of the Software.
    //
    // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    // THE SOFTWARE.
    
    //
    //  W A R N I N G !!!
    //  -----------------
    //
    // This file is not part of the SingleApplication API. It is used purely as an
    // implementation detail. This header file may change from version to
    // version without notice, or may even be removed.
    //
    
    #include <cstdlib>
    #include <cstddef>
    
    #include <QtCore/QDir>
    
    #include <QtCore/QThread>
    
    #include <QtCore/QByteArray>
    #include <QtCore/QDataStream>
    
    #include <QtCore/QElapsedTimer>
    
    #include <QtCore/QCryptographicHash>
    #include <QtNetwork/QLocalServer>
    #include <QtNetwork/QLocalSocket>
    
    
    #if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
    #include <QtCore/QRandomGenerator>
    #else
    #include <QtCore/QDateTime>
    #endif
    
    
    #include "singleapplication.h"
    #include "singleapplication_p.h"
    
    #ifdef Q_OS_UNIX
        #include <unistd.h>
        #include <sys/types.h>
        #include <pwd.h>
    #endif
    
    #ifdef Q_OS_WIN
    
        #ifndef NOMINMAX
            #define NOMINMAX 1
        #endif
    
        #include <windows.h>
        #include <lmcons.h>
    #endif
    
    SingleApplicationPrivate::SingleApplicationPrivate( SingleApplication *q_ptr )
        : q_ptr( q_ptr )
    {
        server = nullptr;
        socket = nullptr;
        memory = nullptr;
    
        instanceNumber = 0;
    
    }
    
    SingleApplicationPrivate::~SingleApplicationPrivate()
    {
    
        if( socket != nullptr ){
    
            socket->close();
            delete socket;
        }
    
    
        if( memory != nullptr ){
    
            memory->lock();
            auto *inst = static_cast<InstancesInfo*>(memory->data());
    
            if( server != nullptr ){
    
                server->close();
                delete server;
                inst->primary = false;
                inst->primaryPid = -1;
                inst->primaryUser[0] =  '\0';
                inst->checksum = blockChecksum();
            }
            memory->unlock();
    
            delete memory;
    
    QString SingleApplicationPrivate::getUsername()
    {
    #ifdef Q_OS_WIN
          wchar_t username[UNLEN + 1];
          // Specifies size of the buffer on input
          DWORD usernameLength = UNLEN + 1;
          if( GetUserNameW( username, &usernameLength ) )
              return QString::fromWCharArray( username );
    #if QT_VERSION < QT_VERSION_CHECK(5, 10, 0)
          return QString::fromLocal8Bit( qgetenv( "USERNAME" ) );
    #else
          return qEnvironmentVariable( "USERNAME" );
    #endif
    #endif
    #ifdef Q_OS_UNIX
          QString username;
          uid_t uid = geteuid();
          struct passwd *pw = getpwuid( uid );
          if( pw )
              username = QString::fromLocal8Bit( pw->pw_name );
    
          if ( username.isEmpty() ){
    
    #if QT_VERSION < QT_VERSION_CHECK(5, 10, 0)
              username = QString::fromLocal8Bit( qgetenv( "USER" ) );
    #else
              username = qEnvironmentVariable( "USER" );
    #endif
          }
          return username;
    #endif
    
    }
    
    void SingleApplicationPrivate::genBlockServerName()
    {
        QCryptographicHash appData( QCryptographicHash::Sha256 );
        appData.addData( "SingleApplication", 17 );
        appData.addData( SingleApplication::app_t::applicationName().toUtf8() );
        appData.addData( SingleApplication::app_t::organizationName().toUtf8() );
        appData.addData( SingleApplication::app_t::organizationDomain().toUtf8() );
    
    
        if ( ! appDataList.isEmpty() )
            appData.addData( appDataList.join( "" ).toUtf8() );
    
        if( ! (options & SingleApplication::Mode::ExcludeAppVersion) ){
    
            appData.addData( SingleApplication::app_t::applicationVersion().toUtf8() );
        }
    
    
        if( ! (options & SingleApplication::Mode::ExcludeAppPath) ){
    
    #ifdef Q_OS_WIN
            appData.addData( SingleApplication::app_t::applicationFilePath().toLower().toUtf8() );
    #else
            appData.addData( SingleApplication::app_t::applicationFilePath().toUtf8() );
    #endif
        }
    
        // User level block requires a user specific data in the hash
    
        if( options & SingleApplication::Mode::User ){
    
            appData.addData( getUsername().toUtf8() );
    
        }
    
        // Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with
        // server naming requirements.
        blockServerName = appData.result().toBase64().replace("/", "_");
    }
    
    
    void SingleApplicationPrivate::initializeMemoryBlock() const
    
        auto *inst = static_cast<InstancesInfo*>( memory->data() );
    
        inst->primary = false;
        inst->secondary = 0;
        inst->primaryPid = -1;
    
        inst->primaryUser[0] =  '\0';
    
        inst->checksum = blockChecksum();
    }
    
    void SingleApplicationPrivate::startPrimary()
    {
    
        // Reset the number of connections
        auto *inst = static_cast <InstancesInfo*>( memory->data() );
    
        inst->primary = true;
        inst->primaryPid = QCoreApplication::applicationPid();
        qstrncpy( inst->primaryUser, getUsername().toUtf8().data(), sizeof(inst->primaryUser) );
        inst->checksum = blockChecksum();
        instanceNumber = 0;
    
        // Successful creation means that no main process exists
        // So we start a QLocalServer to listen for connections
        QLocalServer::removeServer( blockServerName );
        server = new QLocalServer();
    
        // Restrict access to the socket according to the
        // SingleApplication::Mode::User flag on User level or no restrictions
    
        if( options & SingleApplication::Mode::User ){
            server->setSocketOptions( QLocalServer::UserAccessOption );
    
            server->setSocketOptions( QLocalServer::WorldAccessOption );
    
        }
    
        server->listen( blockServerName );
        QObject::connect(
            server,
            &QLocalServer::newConnection,
            this,
            &SingleApplicationPrivate::slotConnectionEstablished
        );
    }
    
    void SingleApplicationPrivate::startSecondary()
    {
    
      auto *inst = static_cast <InstancesInfo*>( memory->data() );
    
      inst->secondary += 1;
      inst->checksum = blockChecksum();
      instanceNumber = inst->secondary;
    
    bool SingleApplicationPrivate::connectToPrimary( int msecs, ConnectionType connectionType )
    
        QElapsedTimer time;
        time.start();
    
    
        // Connect to the Local Server of the Primary Instance if not already
        // connected.
    
        if( socket == nullptr ){
    
            socket = new QLocalSocket();
        }
    
    
        if( socket->state() == QLocalSocket::ConnectedState ) return true;
    
        if( socket->state() != QLocalSocket::ConnectedState ){
    
            while( true ){
                randomSleep();
    
              if( socket->state() != QLocalSocket::ConnectingState )
                socket->connectToServer( blockServerName );
    
              if( socket->state() == QLocalSocket::ConnectingState ){
                  socket->waitForConnected( static_cast<int>(msecs - time.elapsed()) );
              }
    
              // If connected break out of the loop
              if( socket->state() == QLocalSocket::ConnectedState ) break;
    
              // If elapsed time since start is longer than the method timeout return
              if( time.elapsed() >= msecs ) return false;
            }
    
        }
    
        // Initialisation message according to the SingleApplication protocol
    
        QByteArray initMsg;
        QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
    
    
    #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
    
        writeStream.setVersion(QDataStream::Qt_5_6);
    
        writeStream << blockServerName.toLatin1();
        writeStream << static_cast<quint8>(connectionType);
        writeStream << instanceNumber;
    #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
        quint16 checksum = qChecksum(QByteArray(initMsg, static_cast<quint32>(initMsg.length())));
    #else
        quint16 checksum = qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
    #endif
        writeStream << checksum;
    
        return writeConfirmedMessage( static_cast<int>(msecs - time.elapsed()), initMsg );
    }
    
    void SingleApplicationPrivate::writeAck( QLocalSocket *sock ) {
        sock->putChar('\n');
    }
    
    bool SingleApplicationPrivate::writeConfirmedMessage (int msecs, const QByteArray &msg)
    {
        QElapsedTimer time;
        time.start();
    
        // Frame 1: The header indicates the message length that follows
    
        QByteArray header;
        QDataStream headerStream(&header, QIODevice::WriteOnly);
    
    
    #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
    
        headerStream.setVersion(QDataStream::Qt_5_6);
    
        headerStream << static_cast <quint64>( msg.length() );
    
        if( ! writeConfirmedFrame( static_cast<int>(msecs - time.elapsed()), header ))
            return false;
    
        // Frame 2: The message
        return writeConfirmedFrame( static_cast<int>(msecs - time.elapsed()), msg );
    }
    
    bool SingleApplicationPrivate::writeConfirmedFrame( int msecs, const QByteArray &msg )
    {
        socket->write( msg );
    
    
        bool result = socket->waitForReadyRead( msecs ); // await ack byte
        if (result) {
            socket->read( 1 );
            return true;
        }
    
        return false;
    
    quint16 SingleApplicationPrivate::blockChecksum() const
    
    #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
        quint16 checksum = qChecksum(QByteArray(static_cast<const char*>(memory->constData()), offsetof(InstancesInfo, checksum)));
    #else
        quint16 checksum = qChecksum(static_cast<const char*>(memory->constData()), offsetof(InstancesInfo, checksum));
    #endif
        return checksum;
    
    qint64 SingleApplicationPrivate::primaryPid() const
    
    {
        qint64 pid;
    
        memory->lock();
    
        auto *inst = static_cast<InstancesInfo*>( memory->data() );
    
        pid = inst->primaryPid;
        memory->unlock();
    
        return pid;
    }
    
    
    QString SingleApplicationPrivate::primaryUser() const
    
    {
        QByteArray username;
    
        memory->lock();
        auto *inst = static_cast<InstancesInfo*>( memory->data() );
        username = inst->primaryUser;
        memory->unlock();
    
        return QString::fromUtf8( username );
    }
    
    
    /**
     * @brief Executed when a connection has been made to the LocalServer
     */
    void SingleApplicationPrivate::slotConnectionEstablished()
    {
        QLocalSocket *nextConnSocket = server->nextPendingConnection();
        connectionMap.insert(nextConnSocket, ConnectionInfo());
    
    
        QObject::connect(nextConnSocket, &QLocalSocket::aboutToClose, this,
    
            [nextConnSocket, this](){
    
                auto &info = connectionMap[nextConnSocket];
    
                this->slotClientConnectionClosed( nextConnSocket, info.instanceId );
    
        QObject::connect(nextConnSocket, &QLocalSocket::disconnected, nextConnSocket, &QLocalSocket::deleteLater);
    
        QObject::connect(nextConnSocket, &QLocalSocket::destroyed, this,
    
            [nextConnSocket, this](){
                connectionMap.remove(nextConnSocket);
            }
        );
    
    
        QObject::connect(nextConnSocket, &QLocalSocket::readyRead, this,
    
            [nextConnSocket, this](){
    
                auto &info = connectionMap[nextConnSocket];
    
                case StageInitHeader:
                    readMessageHeader( nextConnSocket, StageInitBody );
    
                case StageInitBody:
    
                    readInitMessageBody(nextConnSocket);
                    break;
    
                case StageConnectedHeader:
                    readMessageHeader( nextConnSocket, StageConnectedBody );
                    break;
                case StageConnectedBody:
                    this->slotDataAvailable( nextConnSocket, info.instanceId );
    
    void SingleApplicationPrivate::readMessageHeader( QLocalSocket *sock, SingleApplicationPrivate::ConnectionStage nextStage )
    
        if (!connectionMap.contains( sock )){
    
        if( sock->bytesAvailable() < ( qint64 )sizeof( quint64 ) ){
    
            return;
        }
    
        QDataStream headerStream( sock );
    
    #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
        headerStream.setVersion( QDataStream::Qt_5_6 );
    #endif
    
        // Read the header to know the message length
        quint64 msgLen = 0;
        headerStream >> msgLen;
        ConnectionInfo &info = connectionMap[sock];
    
        info.stage = nextStage;
    
        info.msgLen = msgLen;
    
    
        writeAck( sock );
    
    bool SingleApplicationPrivate::isFrameComplete( QLocalSocket *sock )
    
        if (!connectionMap.contains( sock )){
    
            return false;
    
        }
    
        ConnectionInfo &info = connectionMap[sock];
    
        if( sock->bytesAvailable() < ( qint64 )info.msgLen ){
    
            return false;
    
        return true;
    }
    
    void SingleApplicationPrivate::readInitMessageBody( QLocalSocket *sock )
    {
        Q_Q(SingleApplication);
    
        if( !isFrameComplete( sock ) )
            return;
    
    
        // Read the message body
    
        QByteArray msgBytes = sock->readAll();
    
        QDataStream readStream(msgBytes);
    
    #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
        readStream.setVersion( QDataStream::Qt_5_6 );
    #endif
    
        // server name
        QByteArray latin1Name;
        readStream >> latin1Name;
    
        // connection type
        ConnectionType connectionType = InvalidConnection;
        quint8 connTypeVal = InvalidConnection;
        readStream >> connTypeVal;
        connectionType = static_cast <ConnectionType>( connTypeVal );
    
        // instance id
        quint32 instanceId = 0;
        readStream >> instanceId;
    
        // checksum
        quint16 msgChecksum = 0;
        readStream >> msgChecksum;
    
    
    #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
        const quint16 actualChecksum = qChecksum(QByteArray(msgBytes, static_cast<quint32>(msgBytes.length() - sizeof(quint16))));
    #else
        const quint16 actualChecksum = qChecksum(msgBytes.constData(), static_cast<quint32>(msgBytes.length() - sizeof(quint16)));
    #endif
    
    
        bool isValid = readStream.status() == QDataStream::Ok &&
                       QLatin1String(latin1Name) == blockServerName &&
                       msgChecksum == actualChecksum;
    
    
        ConnectionInfo &info = connectionMap[sock];
    
        info.instanceId = instanceId;
    
        info.stage = StageConnectedHeader;
    
    
        if( connectionType == NewInstance ||
            ( connectionType == SecondaryInstance &&
              options & SingleApplication::Mode::SecondaryNotification ) )
        {
            Q_EMIT q->instanceStarted();
        }
    
    
        writeAck( sock );
    
    }
    
    void SingleApplicationPrivate::slotDataAvailable( QLocalSocket *dataSocket, quint32 instanceId )
    {
        Q_Q(SingleApplication);
    
    
        if ( !isFrameComplete( dataSocket ) )
            return;
    
    
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        auto message = dataSocket->readAll();
    
    
        writeAck( dataSocket );
    
        ConnectionInfo &info = connectionMap[dataSocket];
        info.stage = StageConnectedHeader;
    
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        Q_EMIT q->receivedMessage(instanceId, message);
    
    }
    
    void SingleApplicationPrivate::slotClientConnectionClosed( QLocalSocket *closedSocket, quint32 instanceId )
    {
        if( closedSocket->bytesAvailable() > 0 )
    
            slotDataAvailable( closedSocket, instanceId  );
    
    
    void SingleApplicationPrivate::randomSleep()
    {
    #if QT_VERSION >= QT_VERSION_CHECK( 5, 10, 0 )
        QThread::msleep( QRandomGenerator::global()->bounded( 8u, 18u ));
    #else
        qsrand( QDateTime::currentMSecsSinceEpoch() % std::numeric_limits<uint>::max() );
    
        QThread::msleep( qrand() % 11 + 8);
    
    #endif
    }
    
    void SingleApplicationPrivate::addAppData(const QString &data)
    {
        appDataList.push_back(data);
    }
    
    QStringList SingleApplicationPrivate::appData() const
    {
        return appDataList;
    }